Controls
Tap a unit
Select (tap twice: same type in view)
Hold, then drag
Box select
Tap the ground
Move the selection there
Drag / pinch
Pan / zoom the camera
Patrol · Stop · Hold
Command bar (appears with a selection)
⇧ Shift
Queue waypoints and add to the selection
Group chips
Tap: select (twice: center) · hold: reassign · + group: new
Minimap
Tap/drag: camera · in Patrol mode: order
☰ menu
Scenarios, editor, simulation, overlays, tuning
Keyboard and mouse
Left click / drag
Select / box select
Shift + click / drag
Toggle / add to selection
Double-click, Ctrl + click
Select same type in view
Right click
Move (Shift: queue waypoint)
M / P + click
Move / patrol (Shift keeps the mode)
S / H
Stop / hold position
Ctrl + 1–9 / Shift + 1–9 / 1–9
Assign / add to / recall control group (twice: center)
Minimap
Click/drag: camera · right click: move
Two-finger scroll, arrows, screen edge, middle drag
Pan camera
Pinch, mouse wheel
Zoom to cursor
Space / .
Pause / step one tick
[ / ]
Slower / faster simulation
=
Spawn 1000 random units
Delete
Remove selected units
B / X
Editor: place / erase buildings (Q/E size)
R / T
Editor: draw rock / carve polygon (Enter closes)
G / C
Editor: rock / carve brush (Q/E radius)
Ctrl/⌘ + Z, Shift + Z
Undo / redo edits
F2
Navmesh overlay
F3
Cycle radius class (region colors)
F4
Destination-field flow arrows
F5
Tuning panel (steering, contacts, display, colour-blind palette)
`
Toggle stats
F1
Toggle this help
F1 — controls
Stats
☰
Scenario
Editor
▣ Building
✕ Erase
⬠ Rock
⬡ Carve
● Brush
○ Carve
↶ Undo
↷ Redo
⇩ Export
⇧ Import
Simulation
⏸ Pause
⏭ Step
− Slower
+ Faster
✦ +1000
✕ Remove
View
△ Navmesh
◎ Radius
⇢ Fields
⚙ Tuning
▤ Stats
? Help
⟲ Patrol
■ Stop
⛊ Hold
⇧ Shift
✕
−
+
✓ Close
⌫
↶
Done